![]() ![]() We’ve been reading through a lot of the comments from the community and agree that the Talent system needs more depth. You can expect to hear more about legendary items in our next blog.Īs Luis mentioned, we have made some major changes to Diablo IV’s Skills and Talent systems. For example, should Magic quality items have higher affix stats than Rare items? We’re currently looking at how to best differentiate our various item qualities. We’ve also had very mixed team feedback regarding core itemization. That said, it’s important that we strike the right balance so that itemization choices always feel meaningful.Ģ. We plan to put more of the player’s power back into the character to make build choices more impactful, rather than have the majority of player power coming from the items they have equipped. We agree with the feedback that a character’s power is currently too dependent on items. ![]() We are exploring some big changes in this space for two reasons:ġ. We need some more time for iteration/rework here and look forward to sharing more on itemization in our next quarterly blog. However, one thing we really liked about the system was the gameplay of managing stats in meaningful ways to hit certain bonus thresholds that then make your items better suited for the playstyle you are going for. ![]() ![]() It felt like an excessive amount of bookkeeping for the player. You would then need to constantly calculate each of the power levels of those items and compare with their overall power. For example, in order to gain specific, minor bonuses, players would most likely have to carry around several extra pieces of gear, each with different amounts of Ancestral/Demonic/Angelic Power on them. Duly noted! Another problem we identified was the ratio of effort to rewards. To begin, some of you let us know that the fantasy of Ancestral/Demonic/Angelic Power just isn’t cool enough in the current version of the pitch. But first, a quick update on the things we’ve Shared in our previous development blogs. Today, we‘re going to look at skills and talents-a topic many of you have asked about. ![]()
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